So the thing about research and planning is that you really should think about how you spend your time during a project.
You got different "stages" during projects that is divided into:
- Research and planning
- Phase 1
- Feedback and correction
- Phase 2
- Finalling
Depending on the project there could be one or two stages of feedback and correction. Like the illustration above shows.
That was an assignment where we were supposed to create a time-allocation schedule for a fictional commercial. The time we had on the project was 2 weeks (80 hours).
So what I thought was that research and planning for a commercial could not possibly take more than 5 hours, since a commercial usually isn't that long.
And I think there would be better to use more time on phase 1 & 2 and actually work on the commercial. Rendering, animation and building sets and characters can be quite time-consuming. After phase 1 (and phase 2) I thought there would be wise to have some feedback and be able to fix bugs, glitches and other things long before the deadline.
And after phase 2 I put aside a little more time for feedback and correction, so it can be fixed before finalizing the project.
Another assignment we had was observational drawing. We need to observe reality to create fantasy.
So I drew a wallet, a cup, a PC mouse and a candle.
So that's it for day 2. See you later!
Ingen kommentarer:
Legg inn en kommentar